Video and Sound Production - Project 1
Chang Wing / 0367807
Video and Sound Production / Bachelors of Design (Honours) in Creative Media / Taylor's University
Video and Sound Production - Project 11. Lectures
Production Stages
1. Development
Where a film begins. A producer or screenwriter comes up with an idea and assembles a package, including script, director, and potential cast to attract financing. If approved, the project will be carried on to the next stage.
2. Pre-Production
In this stage, the film is planned out in detail. The team is hired, locations are scouted, and visual elements like storyboards and shot lists are created. The budget and shooting schedule are finalised.
3. Production
The filming phase, where cameras roll and scenes are captured. The crew sets up lighting, sound, and camera equipment while actors perform their roles. It’s typically the most intense and costly part of the process.
4. Post-Production
After filming, the footages are edited and assembled. Visual effects, sound design, colour grading, and music are added to complete the final cut of the film.
5. Distribution
The finished film is sold or licensed to distributors who release it to cinemas, streaming platforms, or home media. Marketing campaigns are launched to promote the film to audiences.
Production Crew
2. Producer Handles logistics and budget. Finds funding, hires the team, manages schedules and locations, and keeps the project on track and within budget.
3. Cinematographer Focuses on film’s visual look. Teams up with the director to pick cameras, lenses, and lighting that set the mood for each scene.
4. Production Designer Designs film’s visual: sets, costumes, props. Works with director and cinematographer to create a consistent and immersive environment.
5. Sound Designer Manages all the audio: dialogue, effects, music. Ensures sound matches the visuals smoothly by collaborating with director and editor.
6. Editor Puts the footage together to create a clear narrative. Shapes the film’s pace and tone with input from the director and sound designer.
Key Elements of Mise en Scène
1. Setting and Environment
Refers to the physical space and time period in which the story takes place. This includes realistic or symbolic locations, as well as the historical era, both of which influence the design of the set, costumes, and props to support the narrative context.
2. Props and Objects
These are items characters use or that appear in the scene. They can reveal deeper themes, reflect a character’s traits, or move the story forward.
3. Costume and Makeup
Outfits and makeup choices help define a character's personality, social class, profession, or mental and emotional condition.
4. Lighting
Lighting shapes atmosphere and directs attention. The use of brightness, shadows, and contrast can build tension or highlight specific visual elements.
5. Composition and Framing
Refers to how visuals are arranged within the frame, from camera angles in film to actor placement in theatre. These choices influence how the audience interprets character relationships and power structures.
6. Acting and Performance
The way actors move, speak, and express themselves physically adds emotional depth and helps communicate underlying meaning or tension.
7. Color Scheme
The colours used in set design, costumes, and lighting to manifest a specific emotion or represent larger themes.
8. Spatial Arrangement
The positioning and distance between characters or between characters and objects can suggest closeness, rivalry, dominance, or isolation.
In the video shown below (Figure 1.2), the analysis of the iconic Jokers played by three different actors, Ledger, Nicholson, and Phoenix demonstrates how costume and prop design could portray the same character in different personalities and societal backgrounds within different narrative frameworks.
Audio Shaping
Before sourcing the sounds, I first looked for the original clip to use as a reference for the original audio.
Next, I recorded my voiceovers using the recording app on my phone. I watched the video while recording to ensure that the dialogue aligned with the characters' mouth movements.
Reverb Sound Effect (Underground Cave Sound Effect)










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