Games Development / Project ?
20/04/2026 - 25/3/2026 (Week 1 - Week ?)
Chang Wing / 0367807
Games Development / Bachelors of Design (Honours) in Creative Media / Taylor's University
Projek ?
TABLE OF CONTENTS
1. Instructions
(Not updated)
INSTRUCTIONS
Figure 1.1 Module Information
FINAL PROJECT: ANIMATED INSTRUCTABLE POSTER (30%)
Storyboarding
So as a pair for this group project, we decided to animate my poster from the previous project: Link to Blog of Wing's Project 1: Instructable Poster.
Figure 2.1 Chogdgd
We started by creating a storyboard for the animation to map out the transitions, pacing, and overall style (Figure 2.2). This helped us visualise the flow early on and ensure that all elements stays consistent throughout the animation.
Next, we created a timing map to allocate time for each section. However, as the project progressed, we had to adjust the timing of certain scenes since we also made changes and updates to the storyboard along the way (Figure 2.3).
Figure 2.3 Timing MapThen, we created rough animatics according to the storyboard produced earlier to better visualise the transitions, check for any missing steps, and get a clearer idea for the animation's pacing (Figure 2.4 & 2.5).
Figure 2.4 Animatic part 1 (Illustrated by Erin)
Animation Process
Because we were reusing assets from my side (since the illustrations in the selected poster were originally created by me), I continued by creating additional illustrations needed for the final step-by-step recipe animation. I then shared the updated assets with my partner through Adobe Illustrator's cloud file.

Figure 2.6 Illustrating assets for animation
Figure 2.7 Renaming and reorganising/separating
After that, I renamed and reorganised the layers in Adobe Illustrator, separating grouped elements into individual layers before importing them into Adobe After Effects. This was done to ensure a cleaner workflow and to make the elements I wanted to animate easier to control and animate later on.
Figure 2.7 Renaming and reorganising/separating
grouped elements to proper layers in Adobe Illustrator
Then, I imported the Illustrator file into Adobe After Effects for animation. I applied various techniques such as wiggle expressions, easy ease, scale with bounce effects, and motion blur to make the animation more lively. I also used trim paths to quickly animate pouring motions, the Puppet Positioning tool to adjust shapes and movement, and keyframed position and opacity to create fade-in and fade-out transitions (Figure 2.8).
Figure 2.8 Animation process in Adobe After Effects
Finishing and compilation and SFX of the final animation is done by my partner, visit Erin's Blog to check out the process.
Final Outcome
Figure 2.10 Final youtube video:
FEEDBACK
Final Project: Animated Instructable Poster (30%)
Week 5 (10/03/2026)
Feedback: -
Week 6 (17/03/2026)
Feedback: Njjjn
Week 7 (21/03/2026)
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Week 8 (25/03/2026)
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REFLECTION
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